General Update - 28 December 2020


This week I have been working on polishing the side-scroll platformer level of the game.

In this level, the Player realises that it is just a digital world and this place is filled with unfinished projects. 

Here is the editor view. The green track is for the camera to frame the player. The green boxes are climbable objects, where the red boxes are obstacles and cannot be climbed on.

Here is the level from player's game view.

And here is the level with basic textures, lights, sounds and VFX.

The following video contains SPOILERS: it is a prototype gameplay showing how the Player discovers more written messages by previous characters who are left behind in this digital void, as the Player tries to escape.

Get Intermission (UAL Final Major Project)

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